Images are loaded via relative paths like "./images/background.jpg" Some chapters contain both code and images, but don't use jar files. Here are a few source code notes based on reader comments. If you use Apache Ant, everything compiles error-free! See theĬhapter 3, "Interactivity and User Interfaces"Ĭhapter 6, "Multi-Player Games" (By Bret Barker)Ĭhapter 8, "Texture Mapping and Lighting"Ĭhapter 10, "3D Scene Management Using BSP Trees"Ĭhapter 15, "Persistence - Saving the Game" (By Laurence Vanhelsuwé)Ĭhapter 17, "Creating Game Art and Sounds"Ĭhapter 18, "Game Design and the Last 10%" These packages include source code and any resources (graphics, sounds, scripts, etc) needed to run the examples.Īnt is either directly integrated or available as a plugin for several free/open source editors and IDEs, Deployment using Java Web Start (JNLP files) and loading media from jar files - Chapter 18.Game states (loading, intro sequence, main game) - Chapter 18.Art and sound creation techniques - Chapter 17.Paralax scrolling, tile-based maps, gravity, jumping, and bounding-box collisions - Chapter 5.Sound, music, and sound filters - Chapter 4.Keyboard input and mapping multiple keys to the same action - Chapter 3.Full screen mode, hardware-accelerated graphics, animation, and sprites - Chapter 2. Thread pools (in the sound manager) - Chapter 1.Warning: rumors are, the demo may not work correctly on Java 7! What's happened since the book was released?ĭeveloping Games in Java Play example game.
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